GPU Design Verification Engineer
Intel · Folsom, CA
About this role
Intel is hiring a mid-level Hardware Engineer in the software engineering function based in Folsom, CA. The posting calls out experience with Testing and roughly 5+ years of relevant work. Listed education preference: a bachelor's degree or equivalent. Compensation is listed at $122,440–$232,190 per year.
- Role
- Hardware Engineer
- Function
- software engineering
- Level
- mid
- Track
- Individual contributor
- Employment
- Full-time
- Location
- Folsom, CA
- Work mode
- On-site
- Experience
- 5+ years
- Education
- Bachelor's degree
- Posted
- May 5, 2026
More roles at Intel
Job description
from Intel careersJob Description:
The Role and Impact:
As a GPU Design Verification Engineer at Intel, you will play a critical role in shaping the future of graphics and compute technologies. You will be part of a dynamic team driving innovation and delivering world-class GPU IP designs that power cutting-edge products worldwide. Your expertise will contribute directly to achieving Intel's performance, power, area, and quality goals.
This is an exciting opportunity to influence the definition and design of architecture and microarchitecture features, ensuring the seamless integration of GPU blocks into full chip designs. Your work will help redefine possibilities in graphics computation and enable extraordinary user experiences for millions.
Responsibilities will include but are not limited to:
- Defines, develops, and performs functional validation for GPUs, focusing on validation of interaction of GPUs, media, display and system-level features.
- Applies various hardware and software level tools and techniques to ensure validation coverage and that performance, power, and area goals are met.
- Reviews proposed design changes to assess impact on validation plans, tasks, and timelines.
- Develops GPU validation methodologies, executes validation plans, and collaborates with other engineers for design optimization, troubleshooting, and failure analysis.
- Performs silicon debug to identify root causes and resolves all functional and triage failures for GPU issues.