Sound Designer
Roblox · San Mateo, CA · Creative
About this role
Roblox is hiring a mid-level Product Designer based in San Mateo, CA. The posting calls out experience with API Development, Design Systems. Compensation is listed at $147,450–$182,300 per year.
- Role
- Product Designer
- Function
- design
- Level
- mid
- Track
- Individual contributor
- Employment
- Full-time
- Location
- San Mateo, CA
- Department
- Creative
More roles at Roblox
Job description
from Roblox careersEvery day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
About the role:
The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer community. You will be instrumental in informing the direction and priorities of these tools, including integration opportunities across Roblox Studio. Additionally, you will engage with AAA partners through education and co-development to enable their games on the platform, and you will build content for major public brand releases, app updates, and internal projects.