Physical Design Backend Engineer
Nvidia · Yokneam, Israel
mid
software engineering
Hardware Engineer
ic
· Posted May 18, 2026
About this role
Nvidia is hiring a mid-level Hardware Engineer in the software engineering function based in Yokneam, Israel.
- Role
- Hardware Engineer
- Function
- software engineering
- Level
- mid
- Track
- Individual contributor
- Employment
- Full-time
- Location
- Yokneam, Israel
- Posted
- May 18, 2026
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Job description
from Nvidia careersNVIDIA is looking for best-in-class Physical Design Engineers to join our outstanding Networking Silicon engineering team, developing the industry's best high-speed communication devices, delivering the highest throughput and lowest latency! Come and take a part in designing our groundbreaking and innovating chips, enjoy working in a meaningful, growing and highly professional environment where you make a significant impact in a technology-focused company.
What you'll be doing:
- Physical design of blocks according to specifications under challenging constraints targeting for the best power, area, and performance.
- Be exposed and work on a variety of challenging designs (including high cell count and HS blocks). Resolving complex timing and congestion problems.
- Daily work involves all aspects of physical design chip development (RTL2GDS) - synthesis, power and clock distribution, place and route, timing closure, power and noise analysis, and physical verification.
- Taking part inflows development.
What we need to see:
- B.SC./ M.SC. in Electrical Engineering/Computer Engineering or equivalent work experience.
- Proven experience in RTL2GDS flows and methodologies.
- Knowledge in physical design flows and methodologies (PNR, STA, physical verification).
- Deep understanding of all aspects of Physical construction and Integration.
- Knowledge in Physical Design Verification methodology LVS/DRC.
- Familiarity with physical design EDA tools (such as Synopsys, Cadence, etc.).
This is an excerpt. Read the full job description on Nvidia careers →