mid marketing Developer Relations Engineer ic · Posted Mar 5, 2026
AI Summary
Developer Relations Engineer collaborates with game developers to support product integrations on Android and Google Play. Provides technical consultation, resolves engineering problems, advocates for developer feedback internally, and drives strategy for gaming ecosystem growth across South Korea and APAC.

Passionate people are everywhere at Google. In Developer Relations, we get excited to collaborate and connect with the communities that love technology as much as we do. Part community manager and part developer advocate, Developer Relations Engineers collaborate with developers at conferences and online, and advocate for developers interests internally at Google. Not afraid to write sample code and client libraries as well as participate in developer forums and support queues to troubleshoot and debug coding problems developers encounter. Internally, you work with product engineering teams to improve our products by conveying feedback from developers, reviewing API designs and testing new features. Chrome, Android, App Engine, HTML5 as well as our core Google and Ads APIs are just some of the platforms you promote and support.

With your technical expertise, you drive strategy around fostering a community of developers who work with Google technologies. An ardent advocate for these developers, you represent their voice internally to our Product Managers and serve as their Google support in application development and technology implementation.

In this role, you will need to establish and maintain strong technical relationships with game developers who have strategic meaning to Google’s business. You will provide the engineering consultation and guidance to game partner companies in using Google’s technologies and bring feedback to improve them. You communicate internally with Product Managers. Play, and Android,. You will foster a community of game developers working with Google technologies and help to drive strategy.

Android is Google’s mobile operating system powering more than 3 billion devices worldwide. Android is about bringing computing to everyone in the world. We believe computing is a super power for good, enabling access to information, economic opportunity, productivity, connectivity between friends and family and more. We think everyone in the world should have access to the best computing has to offer. We provide the platform for original equipment manufacturers (OEMs) and developers to build compelling computing devices (smartphones, tablets, TVs, wearables, etc) that run the best apps/services for everyone in the world.

Responsibilities

  • Work with top game developers and game engines in South Korea (and APAC) to support exciting new product integrations on flagship Android devices and GPG for PC.
  • Optimize cutting-edge AA/AAA game titles, resolve engineering problems with Google technologies and scale the knowledge to improve the overall gaming ecosystem.
  • Advocate for game developers internally and influence Google developer product strategy by working with Product Management, Engineering, Marketing, Business Development, PR and other cross-functional teams.
  • Drive regular, engineering-focused workshops and meetings with developers to optimize the gaming experience. Resolve complex technical problems at a scale of millions of users, these communications would often be done in Korean to provide the best possible experience for partners in the region.

Minimum qualifications:

  • Bachelor's degree in Computer Science, a similar technical field, or equivalent practical experience.
  • 3 years of experience in a technical role for e.g., software engineering, solutions consultant, etc.
  • Experience with system performance analysis.
  • Ability to communicate in Korean and English fluently to interact with internal and external stakeholders.

Preferred qualifications:

  • Experience in scripting and tooling Android development environment such as Renderdoc, Perfetto, Frame Pacing API, SurfaceFlinger, GFXReconstruct and Android GPU Inspector.
  • Experience working with QA/QE teams for device hardware and OS/software production.
  • Experience in leadership, consulting or working with partners/customers/developers community.
  • Experience in game performance analysis, CPU/GPU profiling, and for mobile or PC platforms.
  • Knowledge of rendering, GPU pipelines such as OpenGL ES, Vulkan, Metal, or DirectX, with the ability to advocate with both internal teams and external partners.
  • Excellent game development skills (Unity/Unreal or game engines in C/C++/C#).
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