Software Engineer (Developer Tools Installation Technologies), Developer Workflows
Apple · Cupertino, CA · Software and Services
About this role
Apple is hiring a mid-level Software Engineer based in Cupertino, CA. The posting calls out experience with Swift, CI/CD, System Design, Data Structures.
- Role
- Software Engineer
- Function
- software engineering
- Level
- mid
- Track
- Individual contributor
- Location
- Cupertino, CA
- Department
- Software and Services
- Posted
- Mar 19, 2026
More roles at Apple
Job description
from Apple careersApple's Software Engineering organization (SWE) is responsible for some of the most advanced software on the planet, across many platforms and products. The Installation Technologies team builds the tools and services that deliver Xcode and its components to developers and engineering teams across Apple. If you're curious, love solving hard problems, and care deeply about the craft of software engineering — we'd love to hear from you.
In this role, you'll design, build, and maintain the systems that install and update Xcode and its components. Our team is driving innovation in software distribution tools that will dramatically improve developer productivity — and you'll help shape what comes next. You'll own meaningful projects from concept through delivery, collaborating closely with your team and cross-functional partners to solve complex technical challenges with elegant, well-crafted solutions.
You'll evaluate technologies, understand customer needs, and implement systems that enhance developer productivity. You'll have the opportunity to influence technical direction and drive improvements to how Apple's developer tools are delivered.
We're looking for someone with strong software engineering fundamentals — someone who writes clear, well-tested code and thinks carefully about system design, reliability, and maintainability. Curiosity matters here: you'll encounter unfamiliar problem spaces regularly, and we value people who dig in, ask good questions, and learn quickly.