Graphics Cache Hierarchy Design Verification Engineer
Apple · Santa Clara, CA · Hardware
About this role
Apple is hiring a mid-level Hardware Engineer in the software engineering function based in Santa Clara, CA. The posting calls out experience with Ruby, Bash, Data Structures, Testing.
- Role
- Hardware Engineer
- Function
- software engineering
- Level
- mid
- Track
- Individual contributor
- Location
- Santa Clara, CA
- Department
- Hardware
- Posted
- Feb 17, 2026
More roles at Apple
Job description
from Apple careersDo you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices. The Graphics Cache Hierarchy Verification Engineer will be responsible for the pre-silicon RTL verification of graphics memory subsystem units including Caches, Memory Management Unit, Interconnects and Link interface units. This includes deep understanding of the micro-architectural details of their block and how it works within the broader GPU design. A strong computer architecture background, and a solid foundation in verification methodology is required. The GPU Caches, Mem-Hierarchy Verification team is responsible for architectural and µ-architectural verification of sub-blocks within the memory hierarchy of the GPU like caches, interconnects and MMU Units. This role will grow your expertise in both software engineering as well as graphics hardware architecture and µ-architecture. As a member of this team, you…