senior software engineering Technical Lead tech_leadership · Posted Mar 30, 2026

Job Title:

Senior Performance Technical Artist

Requisition ID:

R026935

Job Description:

Senior Performance-Focused Technical Artist (Senior or Above) 

Elsewhere Entertainment is looking for a Senior Performance-Focused Technical Artist to join the development of a new IP.  

As part of the Technical Art department, you will work at the intersection of art, engineering, and performance, helping the team deliver visually rich content that meets strict memory, CPU, GPU, and streaming budgets across target platforms. This role is centered on ensuring that game assets, content workflows, and authoring practices scale efficiently and perform optimally at runtime, without compromising artistic quality. 

Feed your creativity while collaborating with highly skilled artists, engineers, and designers to deliver performance, high-quality game content. You will play a key role in defining best practices, improving asset authoring pipelines, and proactively identifying risks related to content density, memory usage, and runtime cost. 

As a member of the project, you’ll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration  

 

You’ll help us by 

  • Driving performance ownership from a content creation perspective, ensuring assets meet runtime budgets for memory, CPU, GPU, and streaming. 

  • Analyzing and optimizing art assets, shaders, materials, rigs, and animations to reduce runtime cost while preserving visual intent. 

  • Designing and maintaining tools and validation of workflows that surface performance issues early in the asset pipeline. 

  • Establishing and documenting performance guidelines for artists, including asset complexity, LOD strategies, texture usage, material setups, and animation costs. 

  • Collaborating closely with engineering to profile, diagnose, and resolve performance bottlenecks tied to content and workflows. 

  • Anticipating performance risks related to content scale, reuse, and density, and implementing preventative solutions. 

  • Supporting cross-discipline communication by translating engine-level performance constraints into actionable guidance for content teams. 

You’re awesome because you have… 

  • Demonstrated professional experience in the games industry as a Technical Artist or in a closely related role. 

  • Deep understanding of real-time shaders and materials, with the ability to analyze and optimize their performance impact on GPU cost, memory usage, and visual fidelity. 

  • Strong experience optimizing game assets and content pipelines for performance and memory efficiency. 

  • Familiarity with DCC tools such as Maya, Substance and Blender, and an understanding of how authoring decisions affect runtime cost. 

  • A strong understanding of game engines, rendering pipelines, and asset processing workflows. 

  • A proactive, analytical mindset with the ability to balance visual quality, performance constraints, and production realities. 

 

Bonus Points For… 

  • Experience shipping AAA titles. 

  • Strong understanding of memory management, streaming systems, and performance profiling from a content perspective. 

  • Experience creating, optimizing, and debugging shaders and materials. 

  • Experience working with console tooling and performance constraints. 

  • Experience working with C++ or other high-level languages in support of performance tooling or engine integration. 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.   

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.   

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.   

Ready to Activate Your Future?   

#elsewhere 

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