staff software engineering Backend Engineer tech_leadership · Posted May 6, 2026
$111,780 – $206,882
USD per year

About this role

Activision Blizzard is hiring a staff-level Backend Engineer in the software engineering function based in San Francisco, CA. The posting calls out experience with Java, GCP, Kubernetes, Docker. Compensation is listed at $111,780–$206,882 per year.

Role
Backend Engineer
Function
software engineering
Level
staff
Track
Tech leadership
Employment
Full-time
Location
San Francisco, CA
Department
Programming/Software Engineering
Posted
May 6, 2026

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Job description

from Activision Blizzard careers

Craft:

Technology & Development

Job Description:

Your Role Within the Kingdom

Do you want to build amazing high-scale backend systems for Advertising using the latest technologies? Are you an excellent communicator who enjoys working with people from several different business units? Can you translate business needs into technical requirements and implementation?

If you answered yes, then our Staff Backend Engineer role on our Xbox Advertising Engineering team may be the right role for you!

We are seeking a Staff Backend Engineer to empower groundbreaking mobile advertising technologies to create the next generation of our Publisher Ads Platform.

We are an impactful team of problem solvers who are constantly reviewing how and why we do things and learning from each other. We are experimental, trying out new tech and ideas, and willing to do things differently to drive the entire industry forward. We are sociable and fun, and we like to hang out together. We are passionate, some might even say quirky, and while we love what we do, our lives are about more than work. We love games and are obsessed with creating the best player experience!

Responsibilities

  •  Design and develop a highly scalable, available, and reliable Publisher Ads & Monetization platform that handles billions of requests per day

    This is an excerpt. Read the full job description on Activision Blizzard careers →
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