Senior Technical Animator
Activision Blizzard · Warsaw, Poland · Other
senior
software engineering
Technical Lead
tech_leadership
· Posted Mar 24, 2026
About this role
Activision Blizzard is hiring a senior-level Technical Lead in the software engineering function based in Warsaw, Poland. The posting calls out experience with Python, C#.
- Role
- Technical Lead
- Function
- software engineering
- Level
- senior
- Track
- Tech leadership
- Employment
- Full-time
- Location
- Warsaw, Poland
- Department
- Other
- Posted
- Mar 24, 2026
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Job description
from Activision Blizzard careersJob Title:
Senior Technical AnimatorRequisition ID:
R025422Job Description:
Elsewhere Entertainment is looking for a Senior Technical Animator to join the development of an exciting new IP.
You will become and be part of a tight-knit team that prides itself on creating complex, high-quality and believable content.
Using your experience, on this project you will positively contribute to our studio — with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
- Key Responsibilities
- Develop, maintain, and refine animation pipelines and systems within DCC tools (e.g., Autodesk Maya, MotionBuilder).
- Collaborate closely with animators, artists, and engine programmers to ensure seamless integration of assets into the game engine.
- Set up and utilize real-time ragdoll and IK systems to serve animation and gameplay requirements.
- Troubleshoot and resolve technical animation problems, providing hands-on support to the animation team.
- Liaise with character modelers, texture artists, animators, and engine teams to integrate rigs and motion-capture data effectively.
·Required Qualifications
- 5+ years of experience in AAA game development as a Technical Animator, Technical Artist, or a similar role focused on animation systems
·Required Skills
- Solid experience with real-time game engines and integrating animations into in-game environments
- Well-grounded knowledge of anatomy, character kinematics, and deformation methods that support realistic and stylized animation
This is an excerpt. Read the full job description on Activision Blizzard careers →