Software Engineer - Surfaces
PlanetScale · Remote (United States) · Engineering
About this role
PlanetScale is hiring a mid-level Software Engineer as a remote position. The posting calls out experience with TypeScript, Ruby, HTML/CSS, React. Compensation is listed at $120,000–$290,000 per year.
- Role
- Software Engineer
- Function
- software engineering
- Level
- mid
- Track
- Individual contributor
- Employment
- Full-time
- Location
- Remote (United States)
- Work mode
- Remote
- Department
- Engineering
More roles at PlanetScale
Job description
from PlanetScale careersPlanetScale is growing rapidly and reinventing the database space. The PlanetScale platform offers both Postgres and Vitess clusters. Vitess, an open-source database clustering system for horizontal scaling of MySQL, enables businesses to efficiently handle large-scale data workloads — without sacrificing developer experience.
Our customers entrust us with what is often their most precious digital asset, their data, so the stakes couldn't be higher. We're looking for a Software Engineer to join our Surfaces team. The Surfaces team is responsible for all user-facing UIs, CLIs and APIs. We build and maintain the PlanetScale dashboard, APIs and billing systems every PlanetScale user relies on to launch and manage their databases.
What's the job to be done?
You will work on app.planetscale.com, the central control plane for every PlanetScale database, responsible for the creation and management of some of the worlds most important Vitess and Postgres databases.
You will get to work across languages. Our CLI is written in Go, the dashboard is React + TypeScript, and the backend API is Ruby on Rails.
You will get the opportunity to learn and deeply understand Vitess and Postgres. Working with our design team, you will apply your skills and taste to solve database DX challenges. Building truly the best database for developers.